MeshComplexWithFeatures_3InTriangulation_3

Definition

The concept MeshComplexWithFeatures_3InTriangulation_3 describes a data structure to represent and maintain a 3D complex embedded in a 3D triangulation. The concept MeshComplexWithFeatures_3InTriangulation_3 refines the minimal concept MeshComplex_3InTriangulation_3, designed to represent 3D complexes having only faces with dimension 2 and 3. Therefore, the concept MeshComplexWithFeatures_3InTriangulation_3 may represent embedded complexes including features, i.e. faces with dimension 0 and 1.

The data structure includes a 3D triangulation which is itself a 3D complex. To distinguish the faces of the embedded 3D complex from the faces of the triangulation, we call respectively subdomains, surface patches curve segments and corners the faces of the complex with respective dimensions 3, 2, 1 and 0. The triangulations faces are called respectively cells, facets, edges and vertices.

Each subdomain of the embedded 3D complex is a union of triangulation cells. Likewise, each surface patch is a union of triangulation facets and each curve segment is a union of triangulation edges. The corners form a subset of the triangulation vertices. Note that subdomains, surface patches and and curved segments are not necessarily connected. Likewise each corner may be related to several mesh vertices. Triangulation facets that belong to some surface patch are called surface facets.

The concept MeshComplexWithFeatures_3InTriangulation_3 allows us to mark and retrieve the cells of the triangulation belonging to the subdomains, the facets of the triangulation belonging to surface patches, the edges belonging to curve segments and the vertices that are corners of the embedded complex.

Within the mesh generation functions, the concept MeshComplexWithFeatures_3InTriangulation_3 is the concept describing the data structure used to maintain the current approximation of the input domain. At the end of the meshing process, the data structure encodes the resulting mesh. In particular, each subdomain (resp. surface patch) of the input domain is then approximated by a subdomain (resp. a surface patch) of the embedded complex while the curve segments and corners represent the 1 and 0-dimensional features of the input complex.

Refines

MeshComplex_3InTriangulation_3

Types

MeshComplexWithFeatures_3InTriangulation_3::Curve_segment_index
A type for indexes of curve segment. The type must match the type MeshDomainWithFeatures_3::Curve_segment_index when the concept is used for mesh generation.


MeshComplexWithFeatures_3InTriangulation_3::Corner_index
A type for indexes of corners. The type must match the type MeshDomainWithFeatures_3::Corner_index when the concept is used for mesh generation.


MeshComplexWithFeatures_3InTriangulation_3::Edges_in_complex_iterator
An iterator type to visit the edges of the triangulation belonging to curve segments.

MeshComplexWithFeatures_3InTriangulation_3::Vertices_in_complex_iterator
An iterator type to visit the vertices of the triangulation that are corners of the embedded complex.

Modifiers

void c3t3.add_to_complex ( Edge e, Curve_segment_index index)
Adds edge e as an element of the curve segment with index index.
void c3t3.add_to_complex ( Vertex_handle v1, Vertex_handle v2, Curve_segment_index index)
Same as above with e=(v1,v2).

void c3t3.add_to_complex ( Vertex_handle v, Corner_index index)
Marks vertex v as a corner with index index.

void c3t3.remove_from_complex ( Edge e)
Removes edge e from the embedded complex.
void c3t3.remove_from_complex ( Vertex_handle v1, Vertex_handle v2)
Same as above with e=(v1,v2).

void c3t3.remove_from_complex ( Vertex_handle v)
Removes vertex v from the embedded complex.

Queries

Queries on the 1D complex and 0D complex.

size_type c3t3.number_of_edges () const Returns the number of edges which belong to curve segments.
size_type c3t3.number_of_edges ( Curve_segment_index index) const
Returns the number of edges which belong to curve segment with index index.
size_type c3t3.number_of_corners () const Returns the number of vertices which are corners of the complex.
size_type c3t3.number_of_corners ( Corner_index index) const
Returns the number of vertices which are corners of the complex with index index.

bool c3t3.is_in_complex ( Edge e) const
Returns true iff edge e belongs to some curve segment.
bool c3t3.is_in_complex ( Vertex_handle v1, Vertex_handle v2) const
Same as above with e=(v1,v2).
bool c3t3.is_in_complex ( Vertex_handle v) const
Returns true if vertex v is a corner.

Curve_segment_index c3t3.curve_segment_index ( Edge e)
Returns Curve_segment_index of edge e. The default Curve_segment_index value is returned if edge e does not belong to any curve segment.
Curve_segment_index c3t3.curve_segment_index ( Vertex_handle v1, Vertex_handle v2)
Same as above with e=(v1,v2).
Corner_index c3t3.corner_index ( Vertex_handle v)
Returns Corner_index of vertex v. The default Corner_index value is returned if vertex v is not a corner of the complex.

Traversal of the complex

Edges_in_complex_iterator c3t3.edges_in_complex_begin () const
Returns an Edges_in_complex_iterator to visit the edges of the triangulation belonging to curve segments.
Edge_in_complex_iterator c3t3.edges_in_complex_end () const
Returns the past-the-end iterator for the above iterator.
Edges_in_complex_iterator c3t3.edges_in_complex_begin ( Curve_segment_index index) const
Returns an Edges_in_complex_iterator to visit the edges of the triangulation belonging to curve segments of index index.
Edge_in_complex_iterator c3t3.edges_in_complex_end ( Curve_segment_index index) const
Returns the past-the-end iterator for the above iterator.

template <typename OutputIterator>
OutputIterator c3t3.adjacent_vertices_in_complex ( Vertex_handle v, OutputIterator out) const
Fills out with the vertices of the triangulation that are adjacent to vertex v through an edge belonging to some curve segment. The value type of out must be std::pair<Vertex_handle,Curve_segment_index>.
Precondition: c3t3.in_dimension(v) < 2

Vertices_in_complex_iterator c3t3.vertices_in_complex_begin () const
Returns a Vertices_in_complex_iterator to visit the vertices of the triangulation that are corners.
Vertices_in_complex_iterator c3t3.vertices_in_complex_end () const
Returns the past-the-end iterator for the above iterator.
Vertices_in_complex_iterator c3t3.vertices_in_complex_begin ( Corner_index index) const
Returns a Vertices_in_complex_iterator to visit the vertices of the triangulation that are corners of index index.
Vertices_in_complex_iterator c3t3.vertices_in_complex_end ( Corner_index index) const
Returns the past-the-end iterator for the above iterator.

Has Models

Mesh_complex_3_in_triangulation_3<Tr,CornerIndex,CurveSegmentIndex>

See Also

MeshComplex_3InTriangulation_3
MeshDomainWithFeatures_3